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What exactly is the Metaverse?

To some extent, debating the meaning of “the metaverse” is similar to debating the meaning of “the internet” in the 1970s. The foundations of a new mode of communication were being put in place, but no one knew what the final product would look like. While it was true at the time that “the internet” was on the way, not every vision of what it would include was accurate.

On the other hand, the concept of the metaverse is surrounded by a lot of marketing hype. Facebook, in particular, is in a vulnerable position as a result of Apple’s decision to limit ad tracking, which has hurt the company’s financial line. It’s impossible to separate Facebook’s vision of a future in which everyone has a digital wardrobe to browse from the fact that the company intends to profit from selling virtual garments.

Virtual reality, which is characterised by persistent virtual environments that exist even when you’re not playing, and augmented reality, which mixes features of the digital and physical worlds, are examples of the metaverse. It does not, however, necessitate that those areas be only accessible through VR or AR. A virtual environment that can be accessible through PCs, game consoles, and even phones, such as Fortnite, might be metaversal.

It also refers to a digital economy in which users can design, buy, and sell products. It’s also interoperable, letting you move virtual objects like clothes or cars from one platform to another, under the more idealised conceptions of the metaverse. In the real world, you can go to the mall and buy a shirt, then wear it to the movies. Most platforms already feature virtual identities, avatars, and inventories that are bound to a single platform, but a metaverse might allow you to establish a persona that you can take with you wherever you go as easily as copying your profile image from one social network to another.

It’s tough to decipher what all of this means because, when you hear descriptions like the ones above, you might think, “Wait, doesn’t that already exist?” For example, Environment of Warcraft is a permanent virtual world where users can purchase and sell items. Rick Sanchez may learn about MLK Jr. through virtual experiences such as concerts and an exhibit in Fortnite. You may put on an Oculus headset and enter your own virtual world. Is that the definition of “metaverse”? Is it only a few new types of video games?

In a nutshell, yes and no. To call Fortnite “the metaverse” is like to refer to Google as “the internet.” Even if you could hypothetically spend a lot of time in Fortnite socialising, shopping, studying, and playing games, it doesn’t guarantee it covers everything there is to know about the metaverse.

On the other hand, just as it’s true that Google creates pieces of the internet—from physical data centres to security layers—also it’s true that Epic Games, the creator of Fortnite, is building sections of the metaverse. It isn’t the only company that does so. Some of that work will be done by tech behemoths like Microsoft and Facebook, the latter of which recently rebranded to Meta to reflect this work, though we’re still getting used to it. Many more firms are working on the infrastructure that might become the metaverse, including Nvidia, Unity, Roblox, and even Snap.

Most debates of what the metaverse entails come to a halt at this point. We have a hazy picture of what exists presently in what we might term the metaverse, and we know which corporations are investing in the concept, but we have no idea what it is. It will, according to Meta, include fictional residences where you can invite all your pals to hang out. Microsoft appears to believe that virtual conference rooms may be used to teach new hires or converse with faraway coworkers.

Why Does the Metaverse Involve Holograms?

When the internet originally came out, it was accompanied by a slew of technological breakthroughs, such as the ability to connect computers across long distances or the ability to link one web page to another. These technical capabilities served as the foundation for the abstract structures we now know as the internet, including websites, apps, social networks, and everything else that relies on them. That’s not even taking into account the convergence of non-internet interface advancements like displays, keyboards, mouse, and touchscreens, which are still required to make the internet work.

There are some new building blocks in place with the metaverse, such as the ability to host hundreds of people in a single instance of a server (future versions of a metaverse should be able to handle thousands, if not millions) and motion-tracking tools that can distinguish where a person is looking or where their hands are. These emerging technologies have the potential to be highly fascinating and futuristic.

However, there are several limits that may be insurmountable. When technology companies like Microsoft and Meta exhibit fictitious videos of their future visions, they usually skirt over how humans will interact with the metaverse. VR headsets are still clumsy, and most individuals get motion sickness or physical pain from wearing them for lengthy periods of time. In addition to the not-insignificant challenge of finding out how to wear augmented reality glasses in public without appearing like enormous dorks, augmented reality glasses face a similar problem.

So, how do tech businesses demonstrate their technology’s concept without displaying the reality of huge headgear and odd glasses? So far, it appears that their primary option is to create technologies from scratch. Is that the holographic woman from Meta’s talk? Even with the most advanced versions of extant technology, it’s simply not possible. There is no janky form of creating a three-dimensional picture to appear in midair without precisely controlled circumstances, unlike motion-tracked digital avatars, which are a little janky right now but could be better tomorrow. Perhaps these are meant to be viewed as images projected through glasses—after all, both women in the demo video are wearing similar spectacles—but even that implies a lot about small eyewear’ physical capabilities.

This kind of obfuscation of reality is common in film demonstrations of how the metaverse might work. This is OK on certain levels. Microsoft, Meta, and every other business that gives outlandish demos like these are attempting to create an artistic image of what the future might look like, rather than necessarily answering every technological concern. However, this type of wishful-thinking-as-tech demo places us in a position where it’s difficult to predict which components of various metaverse visions will become reality one day. If virtual reality and augmented reality headsets become comfortable and affordable enough for people to wear on a daily basis—a big “if”—then the idea of a virtual poker game where your pals are robots and holograms floating in space might become a reality.

The glitz and glamour of VR and AR also obscure the more ordinary features of the metaverse that are more likely to materialise. It would be trivially simple for software companies to create, for instance, an open digital avatar standard, a type of file that incorporates features you might enter into a character creator—like eye colour, haircut, or clothing options—and allow you to carry it around with you everywhere you go. For that, there’s no need to create more comfortable VR headgear.

But that’s not as entertaining to consider.

What’s the Metaverse Like Right Now?

The paradox of defining the metaverse is that you have to define away the present in order for it to be the future. MMOs, which are essentially entire virtual worlds, digital concerts, video conversations with people all over the world, online avatars, and commerce platforms are already available. So, in order to market these things as a new way of looking at the world, there has to be something new about them.

Spend enough time talking about the metaverse, and someone will undoubtedly bring up fictional works like Snow Crash, which created the phrase “metaverse,” or Ready Player One, which describes a virtual reality world where everyone works, plays, and shops. These stories, when combined with the overall pop-culture concept of holograms and heads-up displays, offer as a creative reference point for what the metaverse—a metaverse that tech corporations might genuinely sell as something new—might look like. This type of hype is as much a part of the metaverse’s concept as any other. It’s no surprise, then, that proponents of NFTs—cryptographic tokens that can be used as certificates of ownership for digital items—are also embracing the metaverse concept.

It’s crucial to keep all of this in mind because, while it’s tempting to compare today’s proto-metaverse concepts to the early internet and believe that everything will improve and grow in a linear fashion, this isn’t a given. There’s no guarantee that consumers will want to sit in a virtual office without their legs or play poker with Dreamworks CEO Mark Zuckerberg, let alone that VR and AR technology will ever become as ubiquitous as smartphones and computers are now. It’s possible that any true “metaverse” would consist primarily of fascinating VR games and digital avatars in Zoom calls, but predominantly of what we now refer to as the internet.

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Polity

Conflict, COVID and Climate Crisis: Major Risks of our Time

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Conflict, COVID and Climate Crisis: Major Risks of our Time

‘If anything kills over 10 million people in the next few decades, it’s most likely to be a highly infectious virus rather than a war. Not missiles but microbes……’ words spoken by Bill Gates in 2015 at Ted Talks proved true, especially in the wake of the COVID pandemic that brought the world to a stand-still. Killing millions of people within two years with tons of collateral damage in areas of health, economy, national security, etc. has shaken the world to its core. But is it just the microbes over missiles that are going to cause mayhem, or a combined effort of both, catalyzed with cyber-catastrophe? The current Russia-Ukraine conflict, Taliban take-over in Afghanistan, the Worst Emergency crisis in Sri Lanka, and the never-ending Israel-Palestine war – these all point towards intensified armed-conflict chaos around the world. On the other hand, the worsening climate crisis is further aching the world manifold. The Australian Wildfires in 2020, East Africa droughts in 2011, 2017 and 2019, regular cloud bursts, and the melting of icebergs in Antarctica are a few of many natural disasters that beg for climate action. But the newest addition to the list of challenges for survival is cyber-warfare. During COVID lockdown, even large-scale businesses and industries moved online for their survival. This transition was never expected to be as sudden as it did during these troubled times. As a result, the move was made out of fear and fright rather than undergoing due diligence which is the general practice when shoring a business from stores to wires. Hence, the threats of cyber-attacks and other associated risks have further escalated. The increased threats required improved IT security thereby leading to a substantial number of corporate entities signing up for consultancies that offer digital dependency in business processes. This even led to a sharp increase of $20 Billion in the cyber-insurance sector between 2020-2025, which is almost triple to what it was. The market is anticipated to grow even more strongly with the additional momentum gained from digitalization. Munich Re, an insurance company that provides coverage for cyber risks has experienced meteoric growth in this sector gaining a share of 10% of the total market, making it one of the world’s leading insurers.

 Multi-Dimensional Crisis

The Doomsday clock is stuck at 100 seconds to midnight. The world seems to be inching towards a civilization-ending apocalypse. Rising conflict, worsening climate change, and never-ending microbe attacks have the world hanging by a very thin thread of hope, perseverance, of resilience. While a larger section of the world wants to live in a world free of war, the power concentration sadly is inversely proportional to the mammoth population. Even a minimalistic endeavor of having a healthy family, working just enough to put food on the table and have access to quality education for children, seems bleak. But is it really the end or is it just a prolonged halt looking forward to an update?

The World Economic Forum has stressed ongoing and upcoming challenges created by cyber fraudsters, climate change, and space technology. As per the Global Risks Report, 2022 released on January 11, cyber security and space technology were listed as the most emerging risk sectors for the global economy followed by the existing pandemic. Cyberthreats are in no way a particular-sector-centric threat. It has the potential to affect entire civilizations as we live in a time where there is absolutely no connection-deficit. Everyone is connected with everything and vice-versa. And hence, cyber threats are growing faster than society’s ability to effectively prevent and manage them. The rise of cryptocurrencies has given birth to a new breed of online dacoits, resulting in an increased number of malware and ransomware attacks.

What can be done?

It is a race. A race between what trumps what. Ever since the lockdown around the world has been lifted, inter-state wars and conflicts have dominated the attention of decision-makers. Needless to say, the pandemic is by no means over. Similarly, the climate-associated risks are piling up and it remains the largest and most complex existential challenge of our time that warrants unparalleled action. Evidently, vaccination is on roll and has proved to be effective against the invisible enemy, and hence one needs to understand the gravity of 7 million deaths where air pollution has been a major contributor. A heating world, in general, is detrimental to human health and thus, significant obstruction to a thriving society. While a total of 110 countries are now monitoring the quality of air their population breathes, it’s simply not enough. The deterrent theory of removing factories and industries and adapting the primitive way of living is also impossible, especially in the urbanized world. Hence preserving nature and also concentrating on all-around economic development seems oxymoronic and ironical.

But, technological advancements during the wake of COVID have hinted that if ideas are shared and transcended beyond boundaries, there is hope. A simple instance of Tesla championing the sector of electric automobiles has prompted even a developing country like India to work in the furtherance of completely replacing fossil fuels with an alternative transformative source thereby resulting in an increase in electric vehicle production. A hybrid power strategy is inadvertently the need of the hour today. But how much does a country like India which promises a good mix of bright sun and wind along its coasts, requires resources to make the shift to Net Zero. Setting up hybrid power plants is also cost efficient as the plants share common equipment, electronics, and storage, as a dedicated hybrid plant can work round-the-clock with only sporadic recourse to storage.

The aforementioned mechanism is just one facet of a multi-dimensional resolution that the world warrants. The national leaders of countries can no longer lament and find nonchalant advisory bodies to pin their blames act. Furthermore, the citizens are also to be self-monitored. Citizens cannot resort to unveiling a red carpet for a government that completely negates the existence of climate change and cyber security. Rather, the citizens are to hold the constitutional entities accountable, answerable, and liable for negligence and poor performance.

Conclusion

Peace underpins all that is good in our society. But with each passing day, a realization of sorts that ‘peace’ is in short supply, resurfaces itself. The horrors of Covid have shown the world, that no matter how technologically advanced, monetarily rich, and systematically sustainable it looks, it is as vulnerable as one can be. The only upside that one can perceive from the horrifying pandemic, is that the loss of millions of lives and trillion dollars have only waken up the world from its deep slumber. Digitalization and globalization may have brought the world close, but the shrunk world is failing to realize that, with great inter-connectedness comes great interdependencies. And thus, the multi-dimensional crisis is not an individual but collective responsibility.

 

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Technology

Finding a New Earth: the Race to Find a New Inhabitable Planet

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Anyone who has even a passing interest in the global environment is aware that things are not looking good. But how serious is the situation? Our new study reveals that the future of life on Earth is bleaker than previously thought. Over the next few decades, the problems, which are all linked to human consumption and population expansion, will probably definitely worsen. The consequences will be felt for centuries, and all species, including our own, face extinction. This issue has highlighted the importance of finding a habitable planet to replace our own.

 

Humans have travelled to Mars in quest of life beyond our planet, and a surprising discovery from this desolate world has offered up new potential. The Curiosity rover, which is now trundling around Mars, discovered that several of the samples are high in a form of carbon that is connected with life processes on Earth. Perseverance landed in the Jezero Crater region of Mars. The location is thought to have a massive old lakebed, according to scientists. NASA thinks the area is a good site to look for signs of microbial life. If life existed on Mars, scientists believe it would have existed 3 to 4 billion years ago when water flowed on the planet. Perseverance is the fifth rover sent to Mars by NASA.

 

Planet discoveries appear to be plentiful these days: more than three thousand planets have been discovered around other stars, implying that there are hundreds of billions of planets in our galaxy alone. Seven years ago, no one – not a casual stranger on the street, nor even the most knowledgeable astronomer – could tell you if any planets similar to Earth existed.

 

Planet-hunting missions like NASA’s Kepler Telescope, TRAPPIST, and a slew of other studies have revealed that there must be a plethora of rocky planets out there. The search for extraterrestrial life has recently taken a giant step ahead. Researchers working on the Breakthrough Initiatives-funded New Earths in the Alpha Centauri Region (NEAR) project may have identified a new planet in the habitable zone of the neighbouring star Alpha Centauri A, which is 4.37 light-years from Earth. Their findings were reported in the journal Nature Communications.

 

The scientists noticed a second bright object in a photograph of the star acquired with the European Southern Observatory’s (ESO) Very Large Telescope (VLT) in Chile. They believe it might be a planet four to five times the size of Earth, or around the size of Neptune. It’s between one and two astronomical units (AU) away from its star (one AU equals the distance between the Earth and the sun), putting it in the habitable zone, where water might form and support life.

 

China is now looking at other solar systems after sending robots to the Moon, landing them on Mars, and building its own space station. Scientists will disclose comprehensive plans for the country’s first mission to find exoplanets later this month. More than 5,000 exoplanets have been identified in the Milky Way, largely because to NASA’s Kepler telescope, which was operational for nine years before running out of fuel in 2018. Some of the planets orbited small red dwarf stars and were rocky Earth-like bodies, but none fulfilled the description of an Earth 2.0. Earth 2.0 is a Chinese mission that aims to change that. It is now in the early design phase and will be supported by the Chinese Academy of Sciences. The mission team will receive money to begin building the satellite if the designs pass a review by a panel of specialists in June. The spacecraft will be launched on a Long March rocket before the end of 2026, according to the crew.

 

This revolution in planet-hunting is amazing, but it raises the question of whether this pursuit for a new planet is sustainable, even in a galaxy where there are more planets than stars.

 

Scientists are concerned that an increase in rocket launches and the advent of space tourism would harm the environment and contribute to climate change. Much of the globe gasped in wonder when billionaires Richard Branson and Jeff Bezos flew into space this month aboard their companies’ suborbital tourism spacecraft. 

 

For other scientists, though, these anniversaries marked more than just a technological achievement. The flights signalled the potential start of a long-awaited era in which rockets may fly into the so-far relatively pristine upper layers of the atmosphere significantly more frequently than they do today, despite severe hurdles. These flights are powered by a hybrid engine that burns rubber and creates a cloud of soot in the case of SpaceShipTwo, the aircraft operated by Branson’s Virgin Galactic.

 

A single Virgin Galactic suborbital space tourism flight, lasting roughly an hour and a half, can cause as much pollution as a 10-hour trans-Atlantic flight, according to Dallas Kasaboski, the lead analyst at the space consultancy Northern Sky Research. In view of Virgin Galactic’s plans to transport paying tourists to the edge of space many times a day, some experts find this alarming.

 

Of course, Virgin Galactic’s rockets aren’t the only ones to blame. According to Maggi, all rocket motors that utilise hydrocarbon fuels produce soot. Solid rocket engines, such as those used in the boosters of NASA’s space shuttle in the past, burn metallic compounds and release aluminium oxide particles together with hydrochloric acid, both of which are harmful to the environment. The biggest problem, according to Karen Rosenlof, a senior scientist at the National Oceanic and Atmospheric Administration’s (NOAA) Chemical Sciences Laboratory, is that rockets pollute the higher layers of the atmosphere — the stratosphere, which begins at an altitude of about 10 kilometres and the mesosphere, which begins at 50 kilometres. 

 

Pollutants are being emitted in regions where they are not ordinarily emitted. We must grasp the situation. What are the consequences if we raise these factors? According to Northern Sky Research, the number of space tourism flights will increase dramatically over the next decade, from perhaps 10 per year in the near future to 360 per year by 2030. This forecast falls far short of the growth rates that space tourism companies like Virgin Galactic and Blue Origin anticipate. The consequences of generating pollutants in places where you wouldn’t ordinarily emit them are poorly understood. Though it is expected that the space tourism sector will grow tremendously in the future years, with the quantity of fuel consumed by the space industry being less than 1%, it is unclear when rocket launches will begin to have a significant environmental impact.

 

It is not only naive but also dangerous, to ignore the magnitude of the issues that face space travel and exploration. And science has a significant role to play in this. Scientists must be honest about the enormous problems that lie ahead. They should instead tell it like it is. Anything else is at best deceptive, and at worst possibly fatal for the human endeavour.

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Technology

Climate Crisis; Cries Asia

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By 2050, regions of Asia may see rising average temperatures, deadly heatwaves, extreme precipitation events, catastrophic hurricanes, drought, and water supply problems (see figure below). The GDP of Asia is threatened by global warming, accounting for more than two-thirds of the total yearly global GDP at danger. According to McKinsey & Company’s Climate Risk and Response in Asia report, countries in Frontier Asia (Bangladesh, India, and Pakistan) and Emerging Asia (Cambodia, Indonesia, Laos, Malaysia, Myanmar, the Philippines, Thailand, and Vietnam) are the most vulnerable to climate change consequences.

 

Climate change consequences are predicted to be less severe in advanced Asia (Australia, Japan, New Zealand, and South Korea) and China, which is a separate category. In fact, increased crop yields are predicted to constitute a net agricultural benefit from climate change in these countries. However, owing to more frequent extreme precipitation events and typhoons in many locations, hazards to infrastructure and supply systems will increase in these countries, which is especially critical given China’s significance in global supply chains.

 

Warming has a significant impact on what is known as Natural Capital. By 2050, the glacial mass will have decreased by up to 40%, fisheries harvests may have decreased by half, and 90 per cent of coral reefs would have suffered significant degradation. Rising temperatures and deadly heatwaves have an impact on livability and effective working hours in key Asian countries, with up to 10% of daylight work hours likely to be lost by mid-century.

 

The paper by McKinsey & Company discusses possible solutions to this massive problem. They point out that, thankfully, Asia is ideally positioned to handle these issues and seize the benefits that come with efficiently managing climate risks — if they choose to do so. Many Asian countries are still developing their infrastructure and metropolitan centres. This gives the region an opportunity to make sure that whatever is built is more robust and capable of withstanding the increased hazards of climate change.

 

The paper by McKinsey & Company discusses possible solutions to this massive problem. They point out that, thankfully, Asia is ideally positioned to handle these issues and seize the benefits that come with efficiently managing climate risks — if they choose to do so. Many Asian countries are still developing their infrastructure and metropolitan centres. This gives the region an opportunity to make sure that whatever is built is more robust and capable of withstanding the increased hazards of climate change.

 

As the Himalayan glaciers have receded, the annual melting water supply used to feed farmland in India’s Ladakh area has decreased. A system was devised to store meltwater in massive standing structures, allowing for year-round irrigation. However, without major decarbonization, these initiatives are likely to fail. Asia is responsible for about half of all greenhouse gas emissions. The research examines the transition from coal to renewables, which includes a combination of solar and wind power with battery storage, as well as rewards to coal asset owners for retiring assets before they reach the end of their useful lives.

These tactics have not proven to be very effective in the real world, and they consume a lot of energy. For everything, the amount of renewables required to reach these goals would require more steel than China now produces, and that doesn’t include renewables to make green hydrogen to decarbonize steel manufacturing. Leading Asia through the challenges of a warming planet is a huge task, but one that is just as important as leading the rest of the globe to the same objective.

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Technology

Digital Yuan: The Breakthrough Digital Currency of Winter Olympics 2022

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Shen Xue, a retired Chinese pair skater and 2010 Olympic champion, appeared on Chinese media in December 2020 as the first person to purchase a Beijing Subway pass using the country’s official digital money. Shen celebrated the start of China’s campaign to market its central bank digital currencies overseas during the 2022 Beijing Winter Olympics by swiping the turnstile with ski gloves equipped with the latest digital yuan wallet. The Winter Olympics were supposed to be a big premiere for the e-CNY, a digital version of China’s sovereign currency that would be seen by millions of people across the world. Without a local bank account, foreign visitors will be able to use e-CNY to purchase things at the games, which begin on Friday.

With the emergence of the COVID-19 epidemic, which locked the Chinese capital to the rest of the world, those plans went awry. Beijing has adopted a “closed-loop system” for the games, which isolates the 11,000 participants from the general public as part of a “zero COVID” policy aimed at preventing any virus transmission.

The People’s Bank of China, a forerunner in the development of central bank digital currencies (CBDCs), first proposed a digital yuan in 2014, while its colleagues were still assessing the benefits of virtual currencies. CBDCs are issued and managed by a central government, unlike cryptocurrencies, which China banned last year because of worries about financial stability and crime. The central bank announced in January that more than 261 million individual users have enrolled for a digital yuan wallet, an app that allows users to utilise e-CNY. Since October, the number of users has roughly doubled.

According to the Beijing Financial Supervision Authority, Beijing has been pilot-testing its digital currency for usage at the games for more than a year, with 9.6 billion CNY ($1.5 billion) in transactions by the end of 2021.

Before the Olympics, the city tested the digital yuan in over 400,000 “scenes” involving real transactions of products and services, according to the regulator, with over 12 million individual users and 1.3 million business users in the capital registering on the app. Mobile payments handled a record 432 trillion yuan ($67.9 trillion) in transactions in 2020, largely on Alibaba’s Alipay and Tencent’s WeChat Pay. Last year, Bloomberg Intelligence predicted that by 2025, the digital yuan would have a 9% domestic market share. Alipay and WePay are thought to have a combined market share of over 90% at the moment.

According to Suji Yan, founder of Mask Network, a Singapore-based cryptographic and encryption start-up, transitioning from tech giants’ digital payments to a CBDC is a simple transition for Chinese citizens. They are already paying with internet giants such as WeChat and Alipay, and the shift [of payment applications] makes no difference to the majority of Chinese customers.

Distrust overseas

Beijing’s Olympic showcase for the digital yuan may be met with scepticism abroad, owing to a rising mistrust of Chinese technology, particularly in terms of data protection and regulatory monitoring. For overseas users, anonymity and privacy are the most pressing concerns when it comes to using the digital yuan. According to official media Xinhua, four levels of user categorization are currently accessible, allowing users to choose how much information to submit with the digital wallet app in order to meet different usage restrictions. Even in the most basic model, with simply a cell phone number, no one believes their transactions will be completely anonymous and private.

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Defence

Information Warfare: The Lethal Weapon of the New Ages

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Great Generals and Strategists have long believed the information to be the key to victory in any operation or conflict. Many empires have fallen or risen as a result of information. It is clear from General Sun Tzu’s book, The Art of War, that critical information about the enemy will allow us to analyse his strengths, weaknesses, and opportunities, and will ultimately provide us with a strategic advantage and triumphs in the wars that are being waged. It also emphasises the importance of information security in winning a battle.

The Internet’s arrival ushered in a fundamental shift in information warfare (IW). It has ushered in a new era in which cyberspace is being used to conduct virtual information operations in order to obtain sensitive data. Information Warfare is a concept in which information is the target and information is the tool used to carry out the information operation. Information operations can be divided into two categories: defensive and offensive.

In every element of society and human connections, information has played a critical role. As a result, it is utilised as a type of warfare in which information gathered through intelligence and cyber espionage is reviewed and manipulated through misinformation campaigns, propaganda, and fake news in order to affect targeted opponents to the state’s advantage or will. In today’s world, contentious geostrategic concerns and power conflicts between states require rivalling states to engage in information warfare, using the essential information of the rival nation. The Three Warfare Strategy and the Assassin Mace Strategy both include information warfare.

China’s Information Warfare Strategy

Information Dominance is the ultimate goal of the Chinese Information Warfare Strategy. The Chinese IW strategy is based on deterring and disrupting the adversary’s ability to use data by focusing on its important information system and decision-making process, which would eventually influence the adversary’s willingness or ability to fight. Conducting cyber espionage and psychological operations to collect sensitive information from the adversary.

Information Operations (IO) are used to strategically implement China’s IW policy across global cyberspace. Information operations are divided into two types: offensive information operations (OIO) and defensive information operations (DIO).

Methods and strategies for disrupting an adversary’s information structure, as well as cyber espionage, are included in offensive information operations. Defensive information operations, on the other hand, were focused on assuring information security, that is, shielding vital information systems from incoming enemy disruption attempts.

Implications for India

According to Cert-In assessments, there has been a slew of serious cyber-attacks linked to Chinese Information Operations against India, targeting both the government and the general population. Since June 1998, when the first known cyber-attack on India was on the computers of BARC (Bhabha Atomic Research Centre), the country has been subjected to Chinese cyber-attacks.

 

Furthermore, after any major events in India, the number of cyberattacks tends to rise. For example, 80,000 cyber-attacks were recorded following the demonetisation of banknotes, and more than 40,300 attacks were reported in the aftermath of the Galwan fight on the Indian internet. In the month following the Galwan Clash, there was a 200 per cent increase in Chinese cyberattacks, most of which were aimed at stealing critical information.

 

The Ministry of Electronics and Information Technology (MeitYCert-In)’s (Indian Computer Emergency Response Team) has played a critical role by developing proactive measures. India responded positively by banning over 150 apps, including Tik Tok, PUBG, and other utility apps.

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